Paste your backup of Textures over your current Textures (remember an extra backup first). Ctrl+F for search in the backup-folder, write "NOT *_n.dds", a lot of folders will show up, scroll down to all the files, select all the files, delete them all. How to reduce file size even more without any visual loss: You can not see ingame if such a file is 512 or 1k (since it is mostly a "heightmap"), but you will notice a normal texture being 512 or 1k. The trick with Optimizer to get most out of it, is to reduce "*_n.dds" files twice as much as the normal files.
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